package miku.firstgame.model.gold.card
{

	public class GoldCardType
	{
		public static const BLANK:int = 0;
		public static const START:int = 1;
		public static const END_GOLD:int = 2;
		public static const END_DUMP:int = 3;
		/**
		 * 角色卡
		 */
		public static const GOOD_MAN:int = 4;
		public static const BAD_MAN:int = 5;
		/**
		 * 行动卡
		 */
		public static const BOMB:int = 6;
		public static const MAP:int = 7;
		/**
		 * 工具卡
		 */
		public static const TAKE_SHOVEL:int = 8;
		public static const TAKE_CAR:int = 9;
		public static const TAKE_LIGHT:int = 10;
		public static const GET_CAR:int = 11;
		public static const GET_SHOVEL:int = 12;
		public static const GET_LIGHT:int = 13;
		public static const GET_CAR_SHOVEL:int = 14;
		public static const GET_CAR_LIGHT:int = 15;
		public static const GET_SHOVEL_LIGHT:int = 16;
		/**
		 * 路径卡
		 */
		public static const TOP_LEFT_BOTTOM_RIGHT_CENTER:int = 17;
		public static const TOP_LEFT_RIGHT_CENTER:int = 18;
		public static const TOP_LEFT_BOTTOM_CENTER:int = 19;
		/**
		 *
		 */
		public static const LEFT_RIGHT_CENTER:int = 20;
		public static const TOP_BOTTOM_CENTER:int = 21;
		/**
		 *
		 * */
		public static const TOP_LEFT_CENTER:int = 22;
		public static const TOP_RIGHT_CENTER:int = 23;
		public static const LEFT:int = 24;
		public static const TOP:int = 25;
		public static const TOP_LEFT:int = 26;
		public static const TOP_RIGHT:int = 27;
		public static const TOP_BOTTOM:int = 28;
		/**
		 *
		 */
		public static const LEFT_RICHT:int = 29;
		public static const TOP_LEFT_RIGHT:int = 30;
		public static const TOP_LEFT_BOTTOM:int = 31;
		public static const TOP_LEFT_BOTTOM_RIGHT:int = 32;
	}
}
